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Combat Tagging

NapMC uses a strict combat tag to keep PvP fair and stop combat‑logging.

How it starts

  • Any direct PvP hit between two players tags both players.
  • Hitting the same opponent again refreshes the timer.

Duration and UI

  • Tag duration: 90 seconds per engagement.
  • A boss‑bar shows your remaining time. It updates live and disappears when fully expired.

What is blocked while tagged

  • Riptide: cannot be used during the tag window.
  • Elytra: attempting to glide forcibly unequips and drops your elytra to your inventory (or on the ground) and cancels glide.

Logging out while tagged

  • Quitting during a tag kills you instantly.
  • The last opponent on record receives the heart gain (subject to their kill cooldown). If they are offline, they still gain a heart when eligible.

Notes

  • Tagging respects safe‑zone/cancelled damage: cancelled PvP does not tag.
  • Boss‑bar/title is unique per player; if you get re‑tagged, the timer resets to full.